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MaleElvenArcher

Male Elven Archer screenshot

A Custom Elf is one type of hero that can designed via Create a hero, a feature available in The Battle for the Middle Earth II and its add-on The Rise of the Witch-King.

PresentationEdit

Elves are designed to ranged combat, since they have the best sight and are the only custom heroes who use ranged weapons (though they can switch with a blade with the Toggle bow/sword ability, and though Corrupted Men can acquire a bow via an ability). They can even enstrengthen their sight and their standard ranged damages. Beside this, they have a bunch of varied abilities, from healing allies to conjure a tornado.

Versions differencesEdit

  • The costs of abilities are used only in ROTWK. In BFME2, all Elves cost 2000 resources.
  • Only the initial costs are listed. If ability is purchased on a higher level that the one which it becomes available, its cost is decreased by 10% by every additional level. (So, an ability which cost 300 resources at level 1 cost only 30 resource at level 10 : 9 levels difference, 90% reduction.)

StatisticsEdit

Elves come in two sub-classes: Male and Female.

Base min Base max Male max extent Female max extent
Armor 3 16 - -
Power 3 12 +1 (13) -
Health 5 20 - -
Regeneration 3 14 - -
Sight 6 19 - +1 (20)


AbilitiesEdit

Archer specializationEdit

Permanent ability which increase the damages dealt by normal ranged attacks. So, doesn't work with Rain of arrows, Cripple shot or Toggle weapon. The later upgrades make Elf effective against buildings. This ability is exclusive to Elves.

Normal Enhanced Great Superior
Available at level 1 3 7 10
Damages bonus
Initial cost 300 300 400 500

Cripple shotEdit

Shoot a powerful arrow only at an ennemy hero, and paralyses him. Cooldown :  s.. This ability is exclusive to Elves, though other custom heroes have a close range version.

Normal Enhanced Great Superior
Available at level 1 3 7 10
Damages
Paralysis duration
Initial cost 300 300 400 500

Summon familiarsEdit

Summon ravens above Elf, which acts as an immobile sight spot with great range and stealth detection. Cooldown :  s.. This ability is exclusive to Elves.

Normal Enhanced Great
Available at level 1 3 7
Range
Duration
Initial cost 100 100 300

Train alliesEdit

Give free experience to targeted troops. Doesn't work on heroes. Cooldown :  s..

Normal Enhanced Great
Available at level 1 3 7
Area of effect Single squad Small zone Large zone
Experience granted
Initial cost 100 100 300

Self-healEdit

Heal the custom Elf. The upgrade heals also close units. Cooldown : s..

Normal Enhanced
Available at level 1 3
Area of effect User only User and close units and heroes
Heal amount
Initial cost 100 400

StealthEdit

Passive ability that make Elf stealth while (s)he's moving. The upgrade add an active ability which make Elf invisible but immobile (moving or attacking will reveal the Elf). Invisibility cooldown :  s.. This two-levels Stealth is exclusive to Elves ; Corrupted men need a three-levels Stealth to reach invisibility.

Normal Enhanced
Available at level 1 3
Activation Passive Active
Degree Steath Invisible
Movement Moving Immobile
Initial cost 100 100

ElendilEdit

Inflicth "fear" on nearby ennemies, causing them to flee. Cooldown :  s..

Only
Available at level 1
Initial cost 100

Toggle weaponEdit

Switch between the bow and the sword, at will.

Only
Available at level 1
Initial cost 100

True sightEdit

Permanent ability which allow the Elf to detect stealth units.

Only
Available at level 1
Initial cost 100

LeadershipEdit

Permanent ability which grants +50% armor and +50% power, and doubles the experience gained, to nearby units. This ability is shared by most custom heroes.

Only
Available at level 1
Initial cost 200

WhirlwindEdit

Summon a tornado for a brief time in a targeted area near the Elf. The tornado can be controlled, inflicts great damages and disrupts infantry. Cooldown :  s.. This ability is exclusive to Elves, not counting Galadriel.

Normal Enhanced Great
Available at level 3 7 10
Duration
Damages
Initial cost 300 700 1000

Rain of arrowsEdit

Elf temporarly shoots multiple arrows on a targeted area, hurting several ennemies/squads with each shot. Cooldown :  s.. This ability is exclusive to Elves.

Normal Enhanced Great
Available at level 3 7 10
Area of effect
Duration
Damages
Initial cost 200 400 400

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